Gear › Melee
Melee
Blunt, blade and knuckles. An empty melee slot is bare-paw boxing. Rolls show the range an item can roll, from the worst to the best quality.
Blunt
SB
Blunt melee weapon: 24 damage a swing every 0.36 s, 1.9 m reach.
- Damage
- 24
- Swing
- 0.36 s
- Reach
- 1.9 m
- Charge
- 0.6 s
- Stagger
- 0.45 s
- Knockback
- 0.35 s
- Structure damage
- ×1.5
- Crit chance
- 5%
- Crit damage
- +50%
Rolls Damage −5% to +8% Attack speed −5% to +8% Reach +0 to +0.2
PP
Blunt melee weapon: 22 damage a swing every 0.32 s, 1.6 m reach.
- Damage
- 22
- Swing
- 0.32 s
- Reach
- 1.6 m
- Charge
- 0.55 s
- Stagger
- 0.4 s
- Knockback
- 0.3 s
- Structure damage
- ×1.8
- Crit chance
- 5%
- Crit damage
- +50%
Rolls Damage −5% to +8% Attack speed −5% to +8% Reach +0 to +0.2
BM
Blunt melee weapon: 34 damage a swing every 0.5 s, 2 m reach.
- Damage
- 34
- Swing
- 0.5 s
- Reach
- 2 m
- Charge
- 0.75 s
- Stagger
- 0.55 s
- Knockback
- 0.45 s
- Structure damage
- ×2.2
- Crit chance
- 5%
- Crit damage
- +50%
Rolls Damage −5% to +8% Attack speed −5% to +8% Reach +0 to +0.2
TM
Blunt melee weapon: 32 damage a swing every 0.44 s, 2 m reach.
- Damage
- 32
- Swing
- 0.44 s
- Reach
- 2 m
- Charge
- 0.7 s
- Stagger
- 0.55 s
- Knockback
- 0.45 s
- Structure damage
- ×2
- Crit chance
- 5%
- Crit damage
- +50%
Rolls Damage +5% to +12% Attack speed +0% to +8% Reach +0 to +0.2
Legendary signature Thunderclap: ×1.3 melee damage
FP
Blunt melee weapon: 26 damage a swing every 0.38 s, 1.7 m reach.
- Damage
- 26
- Swing
- 0.38 s
- Reach
- 1.7 m
- Charge
- 0.6 s
- Stagger
- 0.5 s
- Knockback
- 0.3 s
- Structure damage
- ×1.2
- Crit chance
- 5%
- Crit damage
- +50%
Rolls Damage −5% to +8% Attack speed −5% to +8% Reach +0 to +0.2
Blade
BK
Blade melee weapon: 18 damage a swing every 0.24 s, 1.4 m reach.
- Damage
- 18
- Swing
- 0.24 s
- Reach
- 1.4 m
- Charge
- 0.45 s
- Stagger
- 0.25 s
- Knockback
- 0.15 s
- Structure damage
- ×0.6
- Crit chance
- 5%
- Crit damage
- +50%
Rolls Damage −5% to +8% Attack speed −5% to +8% Reach +0 to +0.2
HC
Blade melee weapon: 26 damage a swing every 0.33 s, 1.8 m reach.
- Damage
- 26
- Swing
- 0.33 s
- Reach
- 1.8 m
- Charge
- 0.55 s
- Stagger
- 0.3 s
- Knockback
- 0.2 s
- Structure damage
- ×1
- Crit chance
- 5%
- Crit damage
- +50%
Rolls Damage −5% to +8% Attack speed −5% to +8% Reach +0 to +0.2
FF
Blade melee weapon: 30 damage a swing every 0.3 s, 2 m reach.
- Damage
- 30
- Swing
- 0.3 s
- Reach
- 2 m
- Charge
- 0.6 s
- Stagger
- 0.3 s
- Knockback
- 0.2 s
- Structure damage
- ×0.8
- Crit chance
- 5%
- Crit damage
- +50%
Rolls Damage −5% to +8% Attack speed −5% to +8% Reach +0 to +0.2
ME
Blade melee weapon: 28 damage a swing every 0.28 s, 1.9 m reach.
- Damage
- 28
- Swing
- 0.28 s
- Reach
- 1.9 m
- Charge
- 0.55 s
- Stagger
- 0.3 s
- Knockback
- 0.2 s
- Structure damage
- ×0.8
- Crit chance
- 5%
- Crit damage
- +50%
Rolls Damage +5% to +12% Attack speed +0% to +8% Reach +0 to +0.2
Legendary signature Moonlit Edge: ×1.5 crit damage
KC
Blade melee weapon: 28 damage a swing every 0.4 s, 1.5 m reach.
- Damage
- 28
- Swing
- 0.4 s
- Reach
- 1.5 m
- Charge
- 0.6 s
- Stagger
- 0.3 s
- Knockback
- 0.2 s
- Structure damage
- ×1.6
- Crit chance
- 5%
- Crit damage
- +50%
Rolls Damage −5% to +8% Attack speed −5% to +8% Reach +0 to +0.2
Knuckles
BP
Knuckles melee weapon: 16 damage a swing every 0.22 s, 1.4 m reach.
- Damage
- 16
- Swing
- 0.22 s
- Reach
- 1.4 m
- Charge
- 0.45 s
- Stagger
- 0.4 s
- Knockback
- 0.3 s
- Structure damage
- ×1
- Crit chance
- 5%
- Crit damage
- +50%
Rolls Damage −5% to +8% Attack speed −5% to +8% Reach +0 to +0.2
HM
Knuckles melee weapon: 19 damage a swing every 0.24 s, 1.4 m reach.
- Damage
- 19
- Swing
- 0.24 s
- Reach
- 1.4 m
- Charge
- 0.5 s
- Stagger
- 0.35 s
- Knockback
- 0.25 s
- Structure damage
- ×1.2
- Crit chance
- 5%
- Crit damage
- +50%
Rolls Damage −5% to +8% Attack speed −5% to +8% Reach +0 to +0.2
BC
Knuckles melee weapon: 21 damage a swing every 0.26 s, 1.5 m reach.
- Damage
- 21
- Swing
- 0.26 s
- Reach
- 1.5 m
- Charge
- 0.5 s
- Stagger
- 0.35 s
- Knockback
- 0.3 s
- Structure damage
- ×1.1
- Crit chance
- 5%
- Crit damage
- +50%
Rolls Damage −5% to +8% Attack speed −5% to +8% Reach +0 to +0.2
TP
Knuckles melee weapon: 22 damage a swing every 0.24 s, 1.5 m reach.
- Damage
- 22
- Swing
- 0.24 s
- Reach
- 1.5 m
- Charge
- 0.5 s
- Stagger
- 0.4 s
- Knockback
- 0.35 s
- Structure damage
- ×1.2
- Crit chance
- 5%
- Crit damage
- +50%
Rolls Damage +5% to +12% Attack speed +0% to +8% Reach +0 to +0.2
Legendary signature Titan Rhythm: ×1.25 attack rate
BM
Knuckles melee weapon: 17 damage a swing every 0.2 s, 1.4 m reach.
- Damage
- 17
- Swing
- 0.2 s
- Reach
- 1.4 m
- Charge
- 0.4 s
- Stagger
- 0.45 s
- Knockback
- 0.3 s
- Structure damage
- ×0.8
- Crit chance
- 5%
- Crit damage
- +50%
Rolls Damage −5% to +8% Attack speed −5% to +8% Reach +0 to +0.2