Hoodie Vest
Light
Light armour: 25 armour, no move penalty.
- Armour
- 25
- Bullet resist
- 2%
- Explosive resist
- 0%
- Move penalty
- none
- Footstep noise
- none
Rolls Armour −5% to +10% Bullet resist +0 to +0.02 Explosive resist +0 to +0.02
Gear Armour
Heavier armour holds more and costs speed and quiet footsteps. Only the worn armour counts; a second one in the Free slot is a swap. Rolls show the range an item can roll, from the worst to the best quality.
Light
Light armour: 25 armour, no move penalty.
Rolls Armour −5% to +10% Bullet resist +0 to +0.02 Explosive resist +0 to +0.02
Light
Light armour: 28 armour, 1% slower.
Rolls Armour −5% to +10% Bullet resist +0 to +0.02 Explosive resist +0 to +0.02
Light
Light armour: 25 armour, no move penalty.
Rolls Armour +5% to +15% Bullet resist +0.01 to +0.03 Explosive resist +0.01 to +0.03
Legendary signature Light Feet: ×1.1 move speed
Light
Light armour: 26 armour, no move penalty.
Rolls Armour −5% to +10% Bullet resist +0 to +0.02 Explosive resist +0 to +0.02
Medium
Medium armour: 45 armour, 4% slower.
Rolls Armour −5% to +10% Bullet resist +0 to +0.02 Explosive resist +0 to +0.02
Medium
Medium armour: 50 armour, 5% slower.
Rolls Armour −5% to +10% Bullet resist +0 to +0.02 Explosive resist +0 to +0.02
Medium
Medium armour: 45 armour, 4% slower.
Rolls Armour +5% to +15% Bullet resist +0.01 to +0.03 Explosive resist +0.01 to +0.03
Legendary signature Reinforced Weave: ×1.3 max armour
Medium
Medium armour: 48 armour, 4.5% slower.
Rolls Armour −5% to +10% Bullet resist +0 to +0.02 Explosive resist +0 to +0.02
Heavy
Heavy armour: 80 armour, 10% slower.
Rolls Armour −5% to +10% Bullet resist +0 to +0.02 Explosive resist +0 to +0.02
Heavy
Heavy armour: 90 armour, 12% slower.
Rolls Armour −5% to +10% Bullet resist +0 to +0.02 Explosive resist +0 to +0.02
Heavy
Heavy armour: 80 armour, 10% slower.
Rolls Armour +5% to +15% Bullet resist +0.01 to +0.03 Explosive resist +0.01 to +0.03
Legendary signature Self-Mending Plate: ×1.5 armour regen
Heavy
Heavy armour: 85 armour, 11% slower.
Rolls Armour −5% to +10% Bullet resist +0 to +0.02 Explosive resist +0 to +0.02
Tactical
Tactical armour: 40 armour, 3% slower, +15 stamina, 5% cooldown reduction.
Rolls Armour −5% to +10% Bullet resist +0 to +0.02 Explosive resist +0 to +0.02
Tactical
Tactical armour: 44 armour, 3% slower, +15 stamina, 5% cooldown reduction.
Rolls Armour −5% to +10% Bullet resist +0 to +0.02 Explosive resist +0 to +0.02
Tactical
Tactical armour: 40 armour, 3% slower, +15 stamina, 5% cooldown reduction.
Rolls Armour +5% to +15% Bullet resist +0.01 to +0.03 Explosive resist +0.01 to +0.03
Legendary signature Deep Pockets: ×1.3 max stamina
Tactical
Tactical armour: 42 armour, 3% slower, +15 stamina, 5% cooldown reduction.
Rolls Armour −5% to +10% Bullet resist +0 to +0.02 Explosive resist +0 to +0.02