Heists The Blood Drinker Mansion


The Blood Drinker Mansion
A rabbit vampire's gothic house. Find the Countess's relics, open what the walls hide, and get out before sunrise wakes the house.
The job Take 3 of the Countess's 5 relics to the van at the garden gate
Needs 3 bags at the getaway (3,000 Gold Coins each; optional bags 900).
The plan, step by step
- Collect Find the Countess's relicsRelics · study, chapel, gallery, library, her crypt · E to lift · heavy
- Reveal Explore the house OptionalExplore the house
- Reveal Explore the house OptionalExplore the house
- Collect More relics pay more OptionalMore relics pay more
- Escape Load the relics into the van · get inVan at the garden gate · three relics aboard · everyone in
Steps the game keeps secret until you find them are left out.
Boss: Countess Vespera
The Blood Drinker Mansion's signature boss: a rabbit vampire who blinks through blood mist, looses bats and drains the crew.
Who is inside
| At the start | Easy | Hard | Insane |
|---|---|---|---|
| Guards | 3 | 4 | 5 |
| Cameras | 3 | 4 | 5 |
| Staff | 2 | 3 | 3 |
| Civilians | 2 | 3 | 3 |
| Optional loot bags | 1 | 2 | 2 |
How it's going
Last 30 days; a cell needs at least 50 runs.
| Paw | Runs | Completed | Avg time |
|---|---|---|---|
| 1 | – | – | – |
| 2 | – | – | – |
| 3 | – | – | – |
| 4 | – | – | – |
| 5 | – | – | – |
| 6 | – | – | – |