Fur & Fortune

Heists The Blood Drinker Mansion

The Blood Drinker Mansion

A rabbit vampire's gothic house. Find the Countess's relics, open what the walls hide, and get out before sunrise wakes the house.

The job Take 3 of the Countess's 5 relics to the van at the garden gate

New layout every run · Boss: Countess Vespera

Needs 3 bags at the getaway (3,000 Gold Coins each; optional bags 900).

The plan, step by step

  1. Collect Find the Countess's relicsRelics · study, chapel, gallery, library, her crypt · E to lift · heavy
  2. Reveal Explore the house OptionalExplore the house
  3. Reveal Explore the house OptionalExplore the house
  4. Collect More relics pay more OptionalMore relics pay more
  5. Escape Load the relics into the van · get inVan at the garden gate · three relics aboard · everyone in

Steps the game keeps secret until you find them are left out.

Boss: Countess Vespera

The Blood Drinker Mansion's signature boss: a rabbit vampire who blinks through blood mist, looses bats and drains the crew.

Who is inside

At the startEasyHardInsane
Guards345
Cameras345
Staff233
Civilians233
Optional loot bags122

How it's going

Last 30 days; a cell needs at least 50 runs.

PawRunsCompletedAvg timeStealthBoss beaten
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